[Statedef 3480]
anim = 9999
ctrl = 0

;==============================================================================
[State -3];K}jA
Type = ParentVarSet
Trigger1 = roundstate < 2
var(34) = 0

;1 on
;0 off

;------------------------------------------------------------------------------
[State -3];^bOogłK}jA(ǂȂĂm)
Type = ParentVarSet
Trigger1 = roundstate < 2
var(35) = 0

;1 on
;0 off

;==============================================================================

























[State -2]
Type = DestroySelf
Trigger1 = roundstate >= 2


